You are here

How to Burn a PCE CD-ROM

どのようにバックアップするのPCEのCD - ROM

So you’ve either worn out your TurboGrafx-16 CD-ROM and want to burn your backup disc image, or you simply would rather use a copy of your disc instead of risking damage to your master.

Here are a few points to consider...

  • TurboGrafx & PC Engine CD games are Mixed Mode CDs.
  • At the time that these games were produced, CDs were 650MB in capacity.
  • These games were produced for playback on 4X media and hardware.
  • Commercially produced CDs are pressed on a laser engraved glass master.
  • Most emulators, including Magic Engine, will play a disc image that is mounted on a virtual drive.

For information on how to rip a PCE CD-ROM start here:

How To Rip a PCE/TurboGrafx-16 CD-ROM

Burn with BIN & CUE files

Copy a PCE or TurboGrafx CDA BIN & CUE is ideal, as it will require no fiddling. Open your CD burning app - Nero for PC, Toast for Mac. The BIN & CUE should be in the same folder.
Burn at the slowest speed, 4x is ideal as the TG-16/PCE CD-ROM is a 4x device. There are reports of premature wear to NEC hardware using discs which are burned at faster speeds, particularly to the laser's lense. There are still manufacturers who produce suitable replacements for these lenses.

  1. Load you blank cd.
  2. Select your CUE file within your burning app.
  3. Burn the disk.

Always verify a burn by checking the ‘Verify Written Data’ box, before the burn is complete. This goes for everything from CD-ROMs to DVD-Video.

Nero or Ashampoo Free or whatever

From Burning Rom, select Folder/Open, than select the CUE sheet. Select the Disc-At-Once/96 write method. Assuming the BIN/CUE was properly prepared, all of the CD tracks will load properly.
If you have issues burning a BIN & CUE with Nero, try CDRWin
I’ve had issues burning BIN & CUE. The solution was to mount the image with DaemonTools, then do a disc copy.

Toast on Mac :(

I imagine, just as with Nero, you would simply open the CUE file. Let me know.
This seems to not work. I haven’t created a playable disc from a Mac. I tried everything I could think of, at the time. I did see some discussion on the Magic Engine forum about some disc burning utility that's available for Mac, but the utility that they were describing sounded very intrusive. It altered some hardware configuration, or something, I don't know. Too much work and hackery, as far as I'm concerned.

Daemon Tools on Mac :)

Daemon Tools is available for Mac. This will mount just about any type of image. It works, plain and simple. I haven't done any further testing with burning, but this app will mount the image so you can play it!
I've tried mounting game images with Toast and Disk Utility to play on Magic Engine, but it never seemed to work. So, if you want a physical CD ROM to play on your Mac, you still have to burn it with a PC.
This is the way to do it, mounting a virtual image. You get the best read speeds.

Burn with RAR files

Copy a PCE or TurboGrafx CDRAR archives are files that must first be extracted before it can be mounted or burned, similar to ZIP archives, except that RAR archives are often split into multiple segments.
With all of the RAR files in one folder, you will start by extracting the lowest numbered file. This 'lowest numbered' file may actually be the RAR without a number designation. Your unraring app will automatically complete the procedure.

WinRAR for PC, or The Unarchiver or UnRARX for Mac, though OS X now has native RAR extraction capabilities.

  1. Extract the RAR files.

The resulting files may be in any of the following formats - BIN & CUE, IMG, ISO, MP3/ISO, or WAV/ISO. Move on to the steps listed below to process the resulting files.
Note that ISO noted above is not referring to the same thing as the ‘ISO’ in WAV/ISO and MP3/ISO. Alone, this standard ISO is a disk image file. The combination Audio/ISO is the actual game container.

DAO: Disc At Once or Disk Copy

Copy a PCE or TurboGrafx CDWith DAO compatible software you’ll likely find that simply copying the disc is the best choice for creating a backup of your precious TG-16/PCE CD-ROM. Remember - brand name 650 MB media at 4x speed!
This process can also potentially generate a playable disc, utilizing your burning software’s error correction, in a situation where your master is scratched, cracked, or otherwise unplayable.

Did this article help you?
Well, help us by clicking g+1, above!

Other Methods


An MP3/ISO folder can work with emulators such as MednafenX-PCE for XBox. Some emulators utilize the CUE sheet, allowing the use of MP3/ISOs or WAV/ISOs, however MagicEngine does not. ISO/CUE/MP3 packages are generally considered to be of poor quality and not desirable.
Simply select the CUE sheet, within the emulator, to run the game. To create a usable CD-ROM you will need to convert the MP3 files to 44.1 kHz 16-bit stereo PCM WAV tracks and edit the CUE sheet accordingly.


Most important is the ISO file, which contains the actual game, PSG sounds, etc. The WAV files, naturally, contain the ADPCM audio tracks. You can create a playable disc without the WAV files - sans awesome music.
Track 1 contains the format warning notice. Track 2 is the game ISO. Track 3, and beyond, contain the game's audio tracks. Finally, the last track on the disc may contain a duplicate of the ISO, added to improve seek times, followed by a leadout track. This second ISO track is typically found in NEC’s Super CD ROM line of games.
For proper burning of a TG-16/PCE CD-ROM, you need a CUE sheet to instruct the burning software with the proper in/out points for the audio tracks.

Burning a Mac .DMG or .IMG Image File on a PC

Put a blank disc in your burner drive. Drag the image onto the drive in My Computer. Click ‘Burn the Contents to CD’.


CUE Sheet

A Cue Sheet is a text file with a .CUE file extension. Also known as a Cue File, the purpose of this document is to instruct CD authoring software how to indicate tracks or indexes during the burn process for access during playback. This file is essential in the case where the data is stored in a single Image file, such as a .BIN, where you cannot see the tracks to write your own Cue Sheet.
In the situation where you have all of the isolated audio and data tracks, make sure the filenames of the sound and data files match the names given in the Cue Sheet.

TOC File

The TOC (Table Of Contents) file is used by emulators. It contains the track’s name, type (audio-0 or data-1), start time, and Logical Block Address (LBA). The TOC is a text file with a .LSN or .TOC file extension.
I honestly don't understand this file. A TOC is also a portion of an optical disc that is contained within the disc's Lead-In portion. CUE & TOC Archive


Neo Nectaris Copy/Burning Issues

Attempting to burn BIN & CUE.
Fail on Mac & PC, both methods, Mount Image Disc Copy and Load Cue File.
This disc seems to have some sort of copy protection.
Although, all reports are that there is no copy protection on PCE CD games.
I'll try a few more things, but it looks like I'll have to try a new brand of disc.
In the end, the issue was that I didn't have my drives chained properly. So I had random success burning, but never on a near-capacity disc.

*Help Complete This Guide. This guide is incomplete and we can use your help. If you see errors in these instructions or know how to make them more complete, we would appreciate your input. Please contact us here.

Tue, 2014/08/05 - 6:52pm
How to Burn a PCE CD-ROM